Grades 1–12
An Innovation Journey That Builds Skills for What Comes Next.
A 12-year robotics, AI and future-tech pathway — from a first circuit in Grade 1 to a working, defended prototype in Grade 12. Built for schools, not storerooms.
FIG. 01 / LAB
Learning focus by grade
One Programme. A Pathway That Grows With the Learner.
01GRADES 1–4
Curiosity → Computational Thinking
Circuits, sequencing, cause and effect and basic problem-solving through hands-on, screen-free experiences.

02GRADES 5–7
Logic → Design Thinking
Sensors, flowcharts, block-based coding, systems thinking and introductory AI.

03GRADES 8–12
Design → Engineering
Textual programming, AI, IoT, electronics, robotics and manufacturing through working prototypes.

From Grade 1 to Grade 12, every question a student asks ends in something they build.
What students actually work with
Five things that stay real
Real Hardware
Electronics, sensors, robotics, prototyping equipment, 3D printing, drones and advanced robotic platforms.
Real Coding
A progression from screen-free sequencing and flowcharts to block programming, C, C++ and Python.
Real AI
Students explore AI through vision, speech and behaviour on physical machines.
Real-World Projects
Projects are framed around genuine challenges and UNSDG
Real Documentation
Build records, activity sheets, test results, problem briefs, prototype evidence and presentations.
01
Real Hardware
Electronics, sensors, robotics, prototyping equipment, 3D printing, drones and advanced robotic platforms.
02
Real Coding
A progression from screen-free sequencing and flowcharts to block programming, C, C++ and Python.
03
Real AI
Students explore AI through vision, speech and behaviour on physical machines.
04
Real-World Projects
Projects are framed around genuine challenges and UNSDG
05
Real Documentation
Build records, activity sheets, test results, problem briefs, prototype evidence and presentations.
Delivery and management
FIG. 02 — DELIVERY STACK
One Connected Experience for Students and Schools.
PLODE 01 / STUDENT
The student workspace.
A learning environment that grows with the learner. With dedicated modes for:
AIDATAGUIDED BUILDS

TINKER BUNKER 02 / SCHOOL
The school’s learning and reporting layer.
Curriculum management, adaptive assessment, iteration history, progress tracking and standards-coverage reporting.
Dashboard
Classes
24
Students
482
Projects
156
Avg. progress
76%
Standards coverage
Exceeding 40%Meeting 35%Approaching 15%Beginning 10%
Top skills
Problem Solving82%
Computational Thinking76%
Design Thinking72%
Data Literacy68%
Hardware progression
Technology That Gets More Capable as Students Do.
Ulipsu provides a progression from student building platforms to advanced robotics and professional prototyping.
Advanced robotics

A mini humanoid with a metal body that walks, dances and responds to voice commands. Ultrasonic sensors let it navigate obstacles; programmed through PLODE.

A six-legged spider robot with 18 degrees of freedom — three per leg. An IMU tracks motion and orientation for stable movement over uneven terrain.

A tabletop robotic arm with a full metal body, driven by 6 kg-cm servos. Lifts objects up to 100 grams and grips widths up to 5 cm.
STEAM Kits

Snap-together sensors, actuators and logic gates. Learning happens through direct manual control, with no coding required.


The next step up in the Playtron range — richer component sets for circuits, logic and simple automation.
Robotics & AI Kits

A complete first robotics kit with no extra components to buy. Codable in PLODE, ideal for a first year of builds.


Durable, reusable classroom kit with built-in sensors and full PLODE support. Built for repeated use across cohorts.
Professional prototyping
01 / 06
3D Printing
FIG. 03
Parts printed in-house from the student's own CAD file, layer by layer, then tested and revised.
Book a demo
Don’t Just Prepare Students for the Future. Let Them Build It.
Bring Maker Foundry — STEM, Robotics, AI and Innovation by Ulipsu — to your school. Experience the programme, explore the learning pathway and discover how students can progress from their first build to real-world innovation.



